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Tensor Trust: Interpretable Prompt Injection Attacks from an Online Game

Sam Toyer · Olivia Watkins · Ethan Mendes · Justin Svegliato · Luke Bailey · Tiffany Wang · Isaac Ong · Karim Elmaaroufi · Pieter Abbeel · trevor darrell · Alan Ritter · Stuart Russell

Halle B #114
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Thu 9 May 1:45 a.m. PDT — 3:45 a.m. PDT


While Large Language Models (LLMs) are increasingly being used in real-world applications, they remain vulnerable to prompt injection attacks: malicious third party prompts that subvert the intent of the system designer. To help researchers study this problem, we present a dataset of over 563,000 prompt injection attacks and 118,000 prompt-based "defenses" against prompt injection, all created by players of an online game called Tensor Trust. To the best of our knowledge, this is the first dataset that includes both human-generated attacks and defenses for instruction-following LLMs. The attacks in our dataset have easily interpretable structure, and shed light on the weaknesses of LLMs. We also use the dataset to create a benchmark for resistance to two types of prompt injection, which we refer to as prompt extraction and prompt hijacking. Our benchmark results show that many models are vulnerable to the attack strategies in the Tensor Trust dataset. Furthermore, we show that some attack strategies from the dataset generalize to deployed LLM-based applications, even though they have a very different set of constraints to the game. We release data and code at

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