In-Person Poster presentation / top 25% paper

RLx2: Training a Sparse Deep Reinforcement Learning Model from Scratch

Yiqin Tan · Pihe Hu · Ling Pan · Jiatai Huang · Longbo Huang

MH1-2-3-4 #102

Keywords: [ Reinforcement Learning ] [ Lottery Ticket Hypothesis ] [ deep reinforcement learning ] [ value learning ] [ model compression ]

Abstract: Training deep reinforcement learning (DRL) models usually requires high computation costs. Therefore, compressing DRL models possesses immense potential for training acceleration and model deployment. However, existing methods that generate small models mainly adopt the knowledge distillation-based approach by iteratively training a dense network. As a result, the training process still demands massive computing resources. Indeed, sparse training from scratch in DRL has not been well explored and is particularly challenging due to non-stationarity in bootstrap training. In this work, we propose a novel sparse DRL training framework, “the Rigged Reinforcement Learning Lottery” (RLx2), which builds upon gradient-based topology evolution and is capable of training a sparse DRL model based entirely on a sparse network. Specifically, RLx2 introduces a novel multi-step TD target mechanism with a dynamic-capacity replay buffer to achieve robust value learning and efficient topology exploration in sparse models. It also reaches state-of-the-art sparse training performance in several tasks, showing $7.5\times$-$20\times$ model compression with less than $3\%$ performance degradation and up to $20\times$ and $50\times$ FLOPs reduction for training and inference, respectively.

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