Poster
in
Workshop: 7th Robot Learning Workshop: Towards Robots with Human-Level Abilities
Achieving Human Level Competitive Robot Table Tennis
David D'Ambrosio · Saminda Abeyruwan · Laura Graesser · Atil Iscen · Heni Ben Amor · Alex Bewley · Barney Reed · Krista Reymann · Leila Takayama · Yuval Tassa · Krzysztof Choromanski · Erwin Coumans · Deepali Jain · Navdeep Jaitly · Natasha Jaques · Satoshi Kataoka · Yuheng Kuang · Nevena Lazic · Reza Mahjourian · Sherry Moore · Kenneth Oslund · Anish Shankar · Vikas Sindhwani · Vincent Vanhoucke · Grace Vesom · Peng Xu · Pannag Sanketi
Achieving human-level performance on real world tasks is a north star for the robotics community. We present the first learned robot agent that reaches amateur human-level performance in competitive table tennis. Table tennis is a physically demanding sport that requires humans years to master. We contribute (1) a hierarchical and modular policy architecture consisting of (i) low level controllers with their skill descriptors that model their capabilities and (ii) a high level controller that chooses the low level skills, (2) techniques for enabling zero-shot sim-to-real and curriculum building, including an iterative approach (train in sim, deploy in real), and (3) real time adaptation to unseen opponents. Policy performance was assessed through 29 robot vs. human matches of which the robot won 45\% (13/29). All humans were unseen players and their skill level varied from beginner to tournament level. Whilst the robot lost all matches vs. the most advanced players it won 100\% matches vs. beginners and 55\% matches vs. intermediate players, demonstrating solidly amateur human-level performance.