Virtual ConferenceICLR 2020 Virtual Site »
- Alexander Rush, Cornell Tech
Senior Program Chair
- Shakir Mohamed, DeepMind
- Dawn Song, UC Berkeley
- Kyunghyun Cho, NYU & FAIR
- Martha White, University of Alberta
- Hendrik Strobelt, MIT-IBM Watson AI Lab, IBM Research
- Gabriel Synnaeve, Facebook AI Research
- Asja Fischer, Ruhr University Bochum
- Animashree Anandkumar - Cal Tech / NVidia
- Kevin Swersky - Google AI
- Timnit Gebru - Google Brain
- Esube Bekele - In-Q-Tel
- Adam White - DeepMind
The organizers can be contacted here.
The generous support of our sponsors allowed us to reduce our ticket price by about 50%, and support diverisy at the meeting with travel awards. In addition, many accepted papers at the conference were contributed by our sponors.Become a 2021 Sponsor » (closed)
The International Conference on Learning Representations (ICLR) is the premier gathering of professionals dedicated to the advancement of the branch of artificial intelligence called representation learning, but generally referred to as deep learning.
ICLR is globally renowned for presenting and publishing cutting-edge research on all aspects of deep learning used in the fields of artificial intelligence, statistics and data science, as well as important application areas such as machine vision, computational biology, speech recognition, text understanding, gaming, and robotics.
Participants at ICLR span a wide range of backgrounds, from academic and industrial researchers, to entrepreneurs and engineers, to graduate students and postdocs.
A non-exhaustive list of relevant topics explored at the conference include:
- unsupervised, semi-supervised, and supervised representation learning
- representation learning for planning and reinforcement learning
- representation learning for computer vision and natural language processing
- metric learning and kernel learning
- sparse coding and dimensionality expansion
- hierarchical models
- optimization for representation learning
- learning representations of outputs or states
- implementation issues, parallelization, software platforms, hardware
- applications in audio, speech, robotics, neuroscience, computational biology, or any other field
societal considerations of representation learning including fairness, safety, privacy